The second chapter
I selected from the textbook is Chapter 9 Visualizing
with Technologies. This chapter describes how we as educators can take
advantage of visualization tools to engage our students and make them have a
better understanding of all the concepts while implementing hand on activities
with these kind of tools. Visualization tools are devices that allow us to
share images with other people and can help us comprehend different concepts
easily. Next I am going to mention some of these visualization tools.
·
Draw/Paint Programs – this type of software allows
us to make our own drawings or sketches, they also allow us to change or fix
pictures. These programs are very helpful in math, biology, science, and
geography.
·
Digital Cameras and Mobile Phones – these
devices allows us to take high-resolution pictures, we can use download those
onto a computer to use them in any document. Also with mobile phones we can
easily share the pictures we take with other people.
·
Video – There are many programs that allow us to
create and record our own videos. Students are going to acquire many skills
producing their own videos.
·
Digital Storytelling – By designing activities
in which students are able to produce their own movie, they are going to be
more engaged and interested on the topic. In digital storytelling, students can
use a combination of video, pictures, photos, text and music to create their
own movie.
·
Video modeling and Feedback – With the use of
videos students can learn a specific behavior. Also students can record
themselves doing a specific activity and then be evaluated about their
performance; this activity helps students evaluate themselves as well.
With all these
visualization tools available we can help our students develop many different
skills. They are going to be able to work in a collaborative manner, they will
enhance public relations, increase their creativity, and they will develop
planning, producing and communication skills. So this is a very fun and
innovative way in which we, as educators, can take advantage of technology and
at the same time help our students learn in a better and original manner.
The visualization
tools that I would like to explore are iMovie, Movie Maker and Google
Earth. iMovie is a Mac software
that allows you to create your own movie and makes it easier for you to share
it. iMovie can be installed in any apple product, such as laptops, computers,
iPads and iPhones. By using this software you can create your own movie with
the use of videos, pictures, text, transitions, slides, music and voiceover.
The second tool is Movie Maker, that allows you to do the same thing that
iMovie, but Movie Maker is used for Windows. The third tool is Google Earth, as
mentioned in one of my posts, is a software that will allow students to see
very detailed photos or satellite images of any place around the world, so it
makes it easy and fun for anyone to navigate the Earth.







Alexandria, I like this chapter you covered. I have used the draw and paint program with my students and them seemed to really enjoy it. I attached a link to where teachers can download that draw and paint program as well as a typing and math program. It is called Tux4kids, http://tux4kids.alioth.debian.org/index.php.
ReplyDeleteI have also used GoogleEarth with my students and they were all engaged when we used this software because they all wanted to show us where they lived. It was a great learning opportunity!